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3.200 times played  echo pullRating($mysqli, $game['id'],true,false,true); ?>
Catacombs of WolvesFind a way out of a vault teeming with blood-thirsty werewolves in this simple but addictive avoiding-game in pixel art style. Arrows to move, space bar to mutate. Grab mushrooms and discover new rooms.
A game by: Nikolai Woronzov
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| More avoiding games: | Eruption - Dodge fireballs (and falling boulders on Hard difficulty) and navigate around rocky outcroppings that jut out from either side of the passageway as you fly through an erupting volcano! | Take me to the Disco - A trippy game of avoidance. Dodge the other disco goers for as long as you can while collecting power-ups for points. May cause seizures! | Cuttlefish Dream - Cuttlefish Dream is an unusual and trippy game from Alillm. Enter the mind of a cuttlefish and eat as many fish as you can before the dream ends. | Emitter - A classic looking mouse avoider game with tons of particles to dodge. Dodge emitted particles using the mouse to control and activate shield. | Ninja Training - Your master sends you to his ultimate Ninjutsu training, dodge the rocks and survive as long as you can! | GlomboPOP - Collect as many squares as possible, while avoiding the nasty Glombo and his death beam! Collect various power-ups and avoid the skulls as you level up and compete for the high score! | |
| More skill games: | NitroHaul - Build a hauler that is able to transport the high explosives trough the maps! Build a hauler with the editor using your mouse. Then drive the hauler trough the maps using the arrow keys. | Ninja Cubes - Test your ninja skills! Collect as many Ninja Cubes as you can in 60 seconds. A madness of ninjas is about to be released, are you ready?! | Endless Migration - Guide and expand your flock of geese through the sky while avoiding different flying objects (planes,zeppelins) that may decrease the size of your flock. | Fat Slice - Slice the objects by moving the mouse over it to cut, a quick and fun game! Grab your virtual scissors and cut through shapes. Try to minimize the area of each shape without touching the balls that are bouncing around. |
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